added turn_right broken todo
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@ -55,7 +55,7 @@ function turn_left()
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function turn_right()
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{
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if (turn > 0 && (Math.abs(turn) - (1/MOVE_PIECES / 2)) >= 0)
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if (turn > 0 && (Math.abs(turn) - (1/MOVE_PIECES / 2)) >= 0) //TODO: Broken
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{
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//ctx.drawImage(img, img.width - WIDTH * MOVE_PIECES * (Math.abs(turn) - (1/MOVE_PIECES / 2)), 0, img.width, img.height, 0, 0, WIDTH * MOVE_PIECES * (Math.abs(turn) - (1/MOVE_PIECES / 2)), WIDTH * ASPECT_RATIO); //DRAW RIGHT PART ON THE LEFT SIDE //TODO
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