blocking user from rotating the image to much

I will make it overflow eventually
This commit is contained in:
Václav Šmejkal 2023-05-17 10:43:17 +02:00
parent a1cc7238bf
commit ae847a5b37
Signed by: ENGO150
GPG Key ID: F6D6DF86242C5A59

View File

@ -11,6 +11,7 @@ let img; //THE PANORAMA IMAGE
//CURRENT IMAGE STATE
let x1 = WIDTH / 2;
let x2; //TODO? Unused
let turn = 0; //NEGATIVE MEANS IT IS TURNED LEFT FROM CENTER, POSITIVE IS RIGHT
function load_panorama()
{
@ -30,11 +31,20 @@ function load_panorama()
img.src = './res/img/test.jpg';
}
function turn_left() //TODO: MOVE THE RIGHT PART TO LEFT
function turn_left()
{
//MOVE AN 8th TO LEFT
x1 -= WIDTH * MOVE_PIECES;
x2 -= WIDTH * MOVE_PIECES;
if ((Math.abs(turn) - (1/MOVE_PIECES / 2)) >= 0)
{
//ctx.drawImage(img, img.width - WIDTH * MOVE_PIECES * (Math.abs(turn) - (1/MOVE_PIECES / 2)), 0, img.width, img.height, 0, 0, WIDTH * MOVE_PIECES * (Math.abs(turn) - (1/MOVE_PIECES / 2)), WIDTH * ASPECT_RATIO); //DRAW RIGHT PART ON THE LEFT SIDE //TODO
return;
}
ctx.drawImage(img, x1, 0, img.width - WIDTH * MOVE_PIECES, img.height, 0, 0, WIDTH, WIDTH * ASPECT_RATIO); //DRAW
turn--;
}