WHY2/src/chat/misc.c

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/*
This is part of WHY2
Copyright (C) 2022 Václav Šmejkal
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
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#include <why2/chat/misc.h>
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#include <unistd.h>
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#include <why2/chat/common.h>
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#include <why2/memory.h>
//LINKED LIST STUFF (BIT CHANGED memory.c'S VERSION)
typedef struct node
{
int connection;
pthread_t thread;
struct node *next;
} node_t; //SINGLE LINKED LIST
node_t *head = NULL;
void push_to_list(int connection, pthread_t thread)
{
//CREATE NODE
node_t *new_node = malloc(sizeof(node_t));
node_t *buffer = head;
new_node -> connection = connection;
new_node -> thread = thread;
new_node -> next = NULL;
if (head == NULL) //INIT LIST
{
head = new_node;
} else
{
while (buffer -> next != NULL) buffer = buffer -> next; //GET TO THE END OF LIST
buffer -> next = new_node; //LINK
}
}
void remove_node(node_t *node)
{
if (node == NULL) return; //NULL NODE
node_t *buffer_1 = head;
node_t *buffer_2;
while (buffer_1 -> next != NULL) //GO TROUGH EVERY ELEMENT IN LIST
{
if (buffer_1 == node) break; //FOUND (IF THE WHILE GOES TROUGH THE WHOLE LIST WITHOUT THE break, I ASSUME THE LAST NODE IS THE CORRECT ONE)
buffer_1 = buffer_1 -> next;
}
if (node != buffer_1) return; //node WASN'T FOUND
if (buffer_1 == head) //node WAS THE FIRST NODE IN THE LIST
{
//UNLINK
head = buffer_1 -> next;
} else //wdyt
{
//GET THE NODE BEFORE node
buffer_2 = head;
while (buffer_2 -> next != buffer_1) buffer_2 = buffer_2 -> next;
//UNLINK
buffer_2 -> next = buffer_1 -> next;
}
//DEALLOCATION
free(node);
}
node_t *get_node(int connection)
{
if (head == NULL) return NULL; //EMPTY LIST
node_t *buffer = head;
while (buffer -> next != NULL)
{
if (buffer -> connection == connection) return buffer;
buffer = buffer -> next;
}
if (connection != buffer -> connection) buffer = NULL; //PREVENT FROM RETURNING INVALID NODE
return buffer;
}
void *send_to_all(void *message)
{
if (head == NULL) return NULL;
node_t *node_buffer = head;
do //SEND TO ALL CONNECTIONS
{
why2_send_socket((char*) message, node_buffer -> connection); //SEND TO CLIENT
node_buffer = node_buffer -> next;
} while (node_buffer -> next != NULL);
return NULL;
}
//GLOBAL
void why2_send_socket(char *text, int socket)
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{
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unsigned short text_length = (unsigned short) strlen(text) + 2;
char *final = why2_calloc(text_length, sizeof(char));
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//SPLIT LENGTH INTO TWO CHARS
final[0] = (unsigned) text_length & 0xff;
final[1] = (unsigned) text_length >> 8;
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for (int i = 2; i < text_length; i++) //APPEND
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{
final[i] = text[i - 2];
}
//SEND
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send(socket, final, text_length, 0);
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why2_deallocate(final);
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}
void *why2_communicate_thread(void *arg)
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{
why2_connection_t connection = *(why2_connection_t*) arg;
printf("User connected.\t%d\n", connection.connection);
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push_to_list(connection.connection, pthread_self()); //TODO: Do something with why2_connection_t
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const time_t startTime = time(NULL);
char *received = NULL;
pthread_t thread_buffer;
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while (time(NULL) - startTime < 86400) //KEEP COMMUNICATION ALIVE FOR 24 HOURS
{
received = why2_read_socket(connection.connection); //READ
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if (received == NULL) return NULL; //FAILED; EXIT THREAD
if (received[0] == '!') //COMMANDS
{
if (strcmp(received, "!exit\n") == 0) break; //USER REQUESTED EXIT
continue; //IGNORE MESSAGES BEGINNING WITH '!'
}
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printf("Received:\n%s\n\n", received);
pthread_create(&thread_buffer, NULL, send_to_all, received);
pthread_join(thread_buffer, NULL);
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why2_deallocate(received);
}
printf("User exited.\t%d\n", connection.connection);
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//DEALLOCATION
why2_deallocate(received);
close(connection.connection);
remove_node(get_node(connection.connection));
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return NULL;
}
char *why2_read_socket(int socket)
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{
if (socket == -1)
{
fprintf(stderr, "Reading socket failed.\n");
return NULL;
}
unsigned short content_size = 0;
char *content_buffer = why2_calloc(3, sizeof(char));
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//GET LENGTH
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if (recv(socket, content_buffer, 2, 0) != 2)
{
fprintf(stderr, "Getting message length failed!\n");
return NULL;
}
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content_size = (unsigned short) (((unsigned) content_buffer[1] << 8) | content_buffer[0]);
why2_deallocate(content_buffer);
//ALLOCATE
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content_buffer = why2_calloc(content_size + 1, sizeof(char));
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//READ FINAL MESSAGE
if (recv(socket, content_buffer, content_size, 0) != content_size - 2) fprintf(stderr, "Socket probably read wrongly!\n");
content_buffer[content_size - 2] = '\0'; //TODO: Possible problems
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return content_buffer;
}
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void *why2_accept_thread(void *socket)
{
int accepted;
pthread_t thread;
why2_connection_t connection_buffer;
//LOOP ACCEPT
for (;;)
{
accepted = accept(*((int*) socket), (SA *) NULL, NULL); //ACCEPT NEW SOCKET //TODO: CLOSE (not only this one)
if (accepted == -1) continue;
connection_buffer = (why2_connection_t)
{
accepted,
thread
};
pthread_create(&thread, NULL, why2_communicate_thread, &connection_buffer);
}
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}
void why2_clean_threads(void)
{
if (head == NULL) return; //EMPTY LIST
node_t *node_buffer = head;
node_t *node_buffer_2;
while (node_buffer -> next != NULL) //GO TROUGH LIST
{
node_buffer_2 = node_buffer;
node_buffer = node_buffer -> next;
close(node_buffer_2 -> connection);
pthread_cancel(node_buffer_2 -> thread);
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remove_node(node_buffer_2); //REMOVE
}
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}
void *why2_listen_server(void *socket)
{
char *read = NULL;
printf(">>> "); //TODO: Make this smart
fflush(stdout);
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for (;;)
{
read = why2_read_socket(*((int*) socket)); //TODO: Fix other user message formatting
printf("\33[2K\r\033[A");
printf("%s\n>>> ", read);
fflush(stdout);
why2_deallocate(read);
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}
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}