declared why2_listen_server
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@ -24,6 +24,7 @@ char *why2_read_socket(int socket); //read lol
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void *why2_communicate_thread(void *arg); //COMMUNICATION THREAD
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void *why2_accept_thread(void *socket); //LOOP ACCEPTING CONNECTIONS
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void why2_clean_threads(void); //CLOSE EVERY RUNNING THREAD
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void *why2_listen_server(void *socket); //LISTEN FOR OTHER's USERS MESSAGES
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typedef struct why2_connection
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{
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