created WHY2_PADDING_NONZERO_TRIES macro
when I try to generate random number, I need to prevent it from being zero, so I try this many times to be non-zero before I forcefully set it to 1 this should run few times but yk, theoretically the generated number can be the same for infinite time (or at least slow the performance :) )
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@ -30,6 +30,8 @@ extern "C" {
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#define WHY2_SUM_BASE_PRIME 31 //PRIME FOR SUM BASE
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#define WHY2_SUM_MOD_PRIME 4294967295UL //PRIME FOR SUM MODULUS; 2^32 - 1
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#define WHY2_PADDING_NONZERO_TRIES 1024 //HOW MANY RANDOM NUMBERS TO TRY TO GENERATE WHEN PREVENTING 0s
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//FUNCTIONS
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unsigned long long why2_sum_segment(char *input); //CALCULATE SUM++ FOR input; USED FOR PADDING SEED
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ssize_t why2_random(void *dest, size_t size); //WRITE CRYPTO-SECURE RANDOM NUMBER INTO dest
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