removed why2_register_connection function
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@ -22,7 +22,6 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
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void why2_send_socket(char *text, int socket); //send socket.... wtf did you expect
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void why2_send_socket(char *text, int socket); //send socket.... wtf did you expect
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char *why2_read_socket(int socket); //read lol
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char *why2_read_socket(int socket); //read lol
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void *why2_communicate_thread(void *arg); //COMMUNICATION THREAD
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void *why2_communicate_thread(void *arg); //COMMUNICATION THREAD
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void why2_register_connection(int socket); //ADD SOCKET TO LIST
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void *why2_accept_thread(void *socket); //LOOP ACCEPTING CONNECTIONS
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void *why2_accept_thread(void *socket); //LOOP ACCEPTING CONNECTIONS
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#endif
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#endif
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@ -130,7 +130,7 @@ void *why2_communicate_thread(void *arg)
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{
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{
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printf("User connected.\t%d\n", *((int*) arg));
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printf("User connected.\t%d\n", *((int*) arg));
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why2_register_connection(*((int*) arg)); //TODO: Remove why2_register_connection if unused
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push_to_list(*((int*) arg));
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const time_t startTime = time(NULL);
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const time_t startTime = time(NULL);
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char *received = NULL;
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char *received = NULL;
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@ -185,11 +185,6 @@ char *why2_read_socket(int socket)
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return content_buffer;
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return content_buffer;
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}
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}
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void why2_register_connection(int socket)
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{
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push_to_list(socket); //SEND
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}
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void *why2_accept_thread(void *socket)
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void *why2_accept_thread(void *socket)
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{
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{
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int accepted;
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int accepted;
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