implemented why2_connection_t in linked list
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@ -28,18 +28,20 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
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typedef struct node
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typedef struct node
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{
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{
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int connection;
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int connection;
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pthread_t thread;
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struct node *next;
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struct node *next;
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} node_t; //SINGLE LINKED LIST
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} node_t; //SINGLE LINKED LIST
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node_t *head = NULL;
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node_t *head = NULL;
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void push_to_list(int connection)
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void push_to_list(int connection, pthread_t thread)
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{
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{
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//CREATE NODE
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//CREATE NODE
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node_t *new_node = malloc(sizeof(node_t));
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node_t *new_node = malloc(sizeof(node_t));
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node_t *buffer = head;
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node_t *buffer = head;
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new_node -> connection = connection;
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new_node -> connection = connection;
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new_node -> thread = thread;
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new_node -> next = NULL;
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new_node -> next = NULL;
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if (head == NULL) //INIT LIST
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if (head == NULL) //INIT LIST
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@ -128,16 +130,18 @@ void why2_send_socket(char *text, int socket)
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void *why2_communicate_thread(void *arg)
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void *why2_communicate_thread(void *arg)
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{
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{
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printf("User connected.\t%d\n", *((int*) arg));
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why2_connection_t connection = *(why2_connection_t*) arg;
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push_to_list(*((int*) arg));
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printf("User connected.\t%d\n", connection.connection);
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push_to_list(connection.connection, connection.thread);
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const time_t startTime = time(NULL);
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const time_t startTime = time(NULL);
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char *received = NULL;
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char *received = NULL;
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while (time(NULL) - startTime < 86400) //KEEP COMMUNICATION ALIVE FOR 24 HOURS
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while (time(NULL) - startTime < 86400) //KEEP COMMUNICATION ALIVE FOR 24 HOURS
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{
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{
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received = why2_read_socket(*((int*) arg)); //READ
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received = why2_read_socket(connection.connection); //READ
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if (received == NULL) return NULL; //FAILED; EXIT THREAD
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if (received == NULL) return NULL; //FAILED; EXIT THREAD
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@ -148,10 +152,10 @@ void *why2_communicate_thread(void *arg)
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why2_deallocate(received);
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why2_deallocate(received);
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}
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}
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printf("User exited.\t%d\n", *((int*) arg));
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printf("User exited.\t%d\n", connection.connection);
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//DEALLOCATION
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//DEALLOCATION
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remove_node(get_node(*((int*) arg)));
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remove_node(get_node(connection.connection));
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close(*((int*) arg));
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close(*((int*) arg));
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why2_deallocate(received);
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why2_deallocate(received);
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@ -190,6 +194,8 @@ void *why2_accept_thread(void *socket)
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int accepted;
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int accepted;
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pthread_t thread;
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pthread_t thread;
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why2_connection_t connection_buffer;
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//LOOP ACCEPT
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//LOOP ACCEPT
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for (;;)
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for (;;)
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{
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{
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@ -197,6 +203,12 @@ void *why2_accept_thread(void *socket)
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if (accepted == -1) continue;
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if (accepted == -1) continue;
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pthread_create(&thread, NULL, why2_communicate_thread, &accepted);
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connection_buffer = (why2_connection_t)
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{
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accepted,
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thread
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};
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pthread_create(&thread, NULL, why2_communicate_thread, &connection_buffer);
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}
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}
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}
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}
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