implemented why2_llist in core-flags
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@ -20,6 +20,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <stdlib.h>
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#include <stdlib.h>
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#include <why2/llist.h>
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#include <why2/memory.h>
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#include <why2/memory.h>
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//CONSTS (this is just local)
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//CONSTS (this is just local)
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@ -37,65 +38,16 @@ why2_bool flagsChanged = 0; //CHANGES TO 1 WHEN U USE why2_set_flags
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char *memory_identifier = DEFAULT_MEMORY_IDENTIFIER;
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char *memory_identifier = DEFAULT_MEMORY_IDENTIFIER;
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//LINKED LIST SHIT
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//LINKED LIST SHIT
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typedef struct node
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why2_node_t *list_head = NULL;
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{
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char *identifier;
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struct node *next;
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} node_t;
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node_t *list_head = NULL;
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void push_to_list_end(char *identifier)
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{
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node_t *new_node = malloc(sizeof(node_t));
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node_t *buffer = list_head;
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new_node -> identifier = identifier;
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new_node -> next = NULL;
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if (list_head == NULL) //LIST IS EMTPY
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{
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list_head = new_node;
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} else
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{
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while (buffer -> next != NULL) buffer = buffer -> next; //GO TO THE END OF LIST
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buffer -> next = new_node; //LINK
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}
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}
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void remove_node_from_end(void)
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{
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if (list_head == NULL) return; //EMPTY LIST
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node_t *buffer = list_head;
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node_t *deallocating_node;
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if (buffer -> next == NULL) //ONLY ONE NODE
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{
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deallocating_node = buffer;
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list_head = NULL;
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} else
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{
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while (buffer -> next -> next != NULL) buffer = buffer -> next; //GO TO THE NODE BEFORE END
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deallocating_node = buffer -> next;
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buffer -> next = NULL; //UNLINK
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}
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free(deallocating_node);
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}
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char *get_last_node_identifier(void)
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char *get_last_node_identifier(void)
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{
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{
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if (list_head == NULL) return DEFAULT_MEMORY_IDENTIFIER;
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if (list_head == NULL) return DEFAULT_MEMORY_IDENTIFIER;
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node_t *buffer = list_head;
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why2_node_t *buffer = list_head;
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while (buffer -> next != NULL) buffer = buffer -> next;
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while (buffer -> next != NULL) buffer = buffer -> next;
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return buffer -> identifier;
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return buffer -> value;
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}
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}
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//GETTERS
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//GETTERS
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@ -188,14 +140,14 @@ void why2_set_encryption_operation(why2_encryption_operation_cb newEncryptionOpe
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void why2_set_memory_identifier(char *new_memory_identifier)
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void why2_set_memory_identifier(char *new_memory_identifier)
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{
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{
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push_to_list_end(new_memory_identifier);
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why2_push(list_head, new_memory_identifier);
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memory_identifier = new_memory_identifier;
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memory_identifier = new_memory_identifier;
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}
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}
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void why2_reset_memory_identifier(void)
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void why2_reset_memory_identifier(void)
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{
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{
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remove_node_from_end();
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why2_remove_back(list_head);
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memory_identifier = get_last_node_identifier();
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memory_identifier = get_last_node_identifier();
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}
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}
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