implemented doubly linked list in memory

please help me; this was painful
This commit is contained in:
Václav Šmejkal 2023-01-31 15:41:30 +01:00
parent 18ba54ffad
commit c5558c554e
Signed by: ENGO150
GPG Key ID: 4A57E86482968843

View File

@ -1,24 +1,108 @@
/*
bro this whole file is fucked up af...
...or maybe I am...
*/
#include <why2/memory.h>
#include <stdio.h>
#include <stdlib.h>
//LOCAL
typedef struct node
{
void *pointer;
struct node *next;
struct node *last;
} node_t; //DOUBLY LINKED LIST
node_t *head = NULL; //TODO: Find a way to deallocate this shit at the end
void push_to_list(void *pointer)
{
node_t *new_node = malloc(sizeof(node_t)); //CREATE ANOTHER ELEMENT
node_t *node_buffer_1;
node_t *node_buffer_2;
//int buffer = 0;
new_node -> pointer = pointer; //ALLOCATED POINTER
new_node -> next = NULL; //NEXT NODE
new_node -> last = NULL; //LAST NODE
if (head == NULL) //ALL MEMORY IS FREED (THERE AREN'T ANY NODES)
{
head = malloc(sizeof(node_t)); //INIT HEAD
new_node -> last = head;
head -> pointer = NULL;
head -> next = new_node; //LINK TO new_node
} else
{
node_buffer_1 = head;
node_buffer_2 = head;
while (node_buffer_1 -> next != NULL) //GET 'LAST' NODE (next POINTER)
{
node_buffer_1 = node_buffer_1 -> next;
//buffer++; //THIS WILL BE USED FOR GETTING last POINTER
}
/*for (int i = 0; i < buffer; i++) //GET NODE BEFORE THE 'LAST' ONE (last POINTER)
{
node_buffer_2 = node_buffer_2 -> next;
}*/
//LINK
node_buffer_1 -> next = new_node;
new_node -> last = node_buffer_1;
//new_node -> last = node_buffer_2; //idk i made it like this but found much better and easies solution | i would rather keep this here just in case I fucked something up
}
}
//GLOBAL
void *why2_malloc(unsigned long size)
{
//TODO: Add linked list
void *allocated = malloc(size);
return malloc(size);
push_to_list(allocated);
return allocated;
}
void *why2_calloc(unsigned long element, unsigned long size)
{
//TODO: Add linked list
void *allocated = calloc(element, size);
return calloc(element, size);
push_to_list(allocated);
return allocated;
}
void why2_free(void *pointer)
{
//TODO: Add linked list
//VARIABLES
node_t *node_buffer = head;
free(pointer);
//FIND pointer IN LINKED LIST
while (node_buffer -> next != NULL) //if pointer won't be found, nothing will happen | idk if I wanna fix this or leave it like this
{
node_buffer = node_buffer -> next;
if (node_buffer -> pointer == pointer) //FOUND
{
//REMOVE NODE
node_buffer -> last -> next = node_buffer -> next; //last WILL BE NEVER NULL CUZ CAN ONLY BE ANOTHER NODE OR HEAD
if (node_buffer -> next != NULL)
{
node_buffer -> next -> last = node_buffer -> last;
}
//DEALLOCATION
free(node_buffer -> pointer);
free(node_buffer);
break;
}
}
}