created noOutput function
let's play a game - I will not explain what it does and you'll start thinking about it
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@ -49,6 +49,7 @@ static unsigned long keyLength = 50; //LENGTH OF KEY > DO NOT TOUCH THIS, US
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//GETTERS
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//GETTERS
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unsigned long getKeyLength();
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unsigned long getKeyLength();
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inputFlags noFlags(); //THIS GENERATES inputFlags WITH DEFAULT VALUES
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inputFlags noFlags(); //THIS GENERATES inputFlags WITH DEFAULT VALUES
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outputFlags noOutput(); //SAME AS noFlags() BUT FOR outputFlags
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//SETTERS
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//SETTERS
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void setKeyLength(int keyLengthNew);
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void setKeyLength(int keyLengthNew);
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@ -10,6 +10,11 @@ inputFlags noFlags()
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return (inputFlags) {0, 0, 1};
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return (inputFlags) {0, 0, 1};
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}
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}
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outputFlags noOutput()
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{
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return (outputFlags) {"", "", 0, 0};
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}
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void setKeyLength(int keyLengthNew)
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void setKeyLength(int keyLengthNew)
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{
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{
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keyLength = keyLengthNew;
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keyLength = keyLengthNew;
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