/*
This is part of WHY2
Copyright (C) 2022 Václav Šmejkal
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
//TIMEOUT STUFF
pthread_t thread_timeout_buffer;
//LINKED LIST STUFF (BIT CHANGED memory.c'S VERSION)
typedef struct node
{
int connection;
pthread_t thread;
struct node *next;
} node_t; //SINGLE LINKED LIST
typedef struct waiting_node
{
pthread_t thread;
struct waiting_node *next;
} waiting_node_t; //SINGLE LINKED LIST
node_t *head = NULL;
waiting_node_t *waiting_head = NULL;
void push_to_list(int connection, pthread_t thread)
{
//CREATE NODE
node_t *new_node = malloc(sizeof(node_t));
node_t *buffer = head;
new_node -> connection = connection;
new_node -> thread = thread;
new_node -> next = NULL;
if (head == NULL) //INIT LIST
{
head = new_node;
} else
{
while (buffer -> next != NULL) buffer = buffer -> next; //GET TO THE END OF LIST
buffer -> next = new_node; //LINK
}
}
void waiting_push_to_list(pthread_t thread)
{
//CREATE NODE
waiting_node_t *new_node = malloc(sizeof(waiting_node_t));
waiting_node_t *buffer = waiting_head;
new_node -> thread = thread;
new_node -> next = NULL;
if (waiting_head == NULL) //INIT LIST
{
waiting_head = new_node;
} else
{
while (buffer -> next != NULL) buffer = buffer -> next; //GET TO THE END OF LIST
buffer -> next = new_node; //LINK
}
}
void remove_node(node_t *node)
{
if (node == NULL) return; //NULL NODE
node_t *buffer_1 = head;
node_t *buffer_2;
while (buffer_1 -> next != NULL) //GO TROUGH EVERY ELEMENT IN LIST
{
if (buffer_1 == node) break; //FOUND (IF THE WHILE GOES TROUGH THE WHOLE LIST WITHOUT THE break, I ASSUME THE LAST NODE IS THE CORRECT ONE)
buffer_1 = buffer_1 -> next;
}
if (node != buffer_1) return; //node WASN'T FOUND
if (buffer_1 == head) //node WAS THE FIRST NODE IN THE LIST
{
//UNLINK
head = buffer_1 -> next;
} else //wdyt
{
//GET THE NODE BEFORE node
buffer_2 = head;
while (buffer_2 -> next != buffer_1) buffer_2 = buffer_2 -> next;
//UNLINK
buffer_2 -> next = buffer_1 -> next;
}
//DEALLOCATION
free(node);
}
node_t *get_node(int connection)
{
if (head == NULL) return NULL; //EMPTY LIST
node_t *buffer = head;
while (buffer -> next != NULL)
{
if (buffer -> connection == connection) return buffer;
buffer = buffer -> next;
}
if (connection != buffer -> connection) buffer = NULL; //PREVENT FROM RETURNING INVALID NODE
return buffer;
}
char *get_string_from_json(struct json_object *json, char *string)
{
struct json_object *object;
json_object_object_get_ex(json, string, &object);
return (char*) json_object_get_string(object);
}
char *get_string_from_json_string(char *json, char *string)
{
struct json_object *json_obj = json_tokener_parse(json);
char *returning = get_string_from_json(json_obj, string);
//DEALLOCATION
json_object_put(json_obj);
//GET STRINGS
return returning;
}
void *send_to_all(void *json)
{
if (head == NULL) return NULL;
node_t *node_buffer = head;
//PARSE
struct json_object *json_obj = json_tokener_parse((char*) json);
if (json_obj == NULL) return NULL; //EXIT IF INVALID SYNTAX WAS SENT
do //SEND TO ALL CONNECTIONS
{
why2_send_socket(get_string_from_json(json_obj, "message"), get_string_from_json(json_obj, "username"), node_buffer -> connection); //SEND TO CLIENT
node_buffer = node_buffer -> next;
} while (node_buffer -> next != NULL);
//DEALLOCATION
json_object_put(json_obj);
return NULL;
}
void append(char **destination, char *key, char *value)
{
char *output = why2_calloc(strlen(*destination) + strlen(key) + strlen(value) + 7, sizeof(char));
sprintf(output, "%s%s\"%s\":\"%s\"", *destination, strcmp(*destination, "") == 0 ? "" : ",", key, value);
why2_deallocate(*destination);
*destination = output;
}
void add_brackets(char **json)
{
char *output = why2_calloc(strlen(*json) + 3, sizeof(char));
sprintf(output, "{%s}", *json);
why2_deallocate(*json);
*json = output;
}
char *read_socket_raw(int socket)
{
if (socket == -1)
{
fprintf(stderr, "Reading socket failed.\n");
return NULL;
}
unsigned short content_size = 0;
char *content_buffer = why2_calloc(3, sizeof(char));
//GET LENGTH
if (recv(socket, content_buffer, 2, 0) != 2)
{
fprintf(stderr, "Getting message length failed!\n");
return NULL;
}
content_size = (unsigned short) (((unsigned) content_buffer[1] << 8) | content_buffer[0]);
why2_deallocate(content_buffer);
//ALLOCATE
content_buffer = why2_calloc(content_size + 1, sizeof(char));
//READ JSON MESSAGE
if (recv(socket, content_buffer, content_size, 0) != content_size - 2) fprintf(stderr, "Socket probably read wrongly!\n");
content_buffer[content_size - 2] = '\0'; //TODO: Possible problems
return content_buffer;
}
void *read_socket_raw_thread(void *socket)
{
return read_socket_raw(*(int*) socket);
}
char *read_socket_from_raw(char *raw)
{
char *final_message;
struct json_object *json_obj = json_tokener_parse(raw);
if (json_obj == NULL) return "ERR"; //RETURN IF INVALID SYNTAX WAS SENT BY SOME FUCKING SCRIPT KIDDIE
//GET STRINGS
char *message = get_string_from_json(json_obj, "message"); //TODO: Check deallocation problems
char *username = get_string_from_json(json_obj, "username");
//ALLOCATE final_message
final_message = why2_calloc(strlen(message) + strlen(username) + 3, sizeof(char));
//BUILD final_message
sprintf(final_message, "%s: %s", username, message);
//DEALLOCATION
json_object_put(json_obj);
return final_message;
}
void remove_json_syntax_characters(char *text)
{
for (size_t i = 0; i < strlen(text); i++) //TODO: DO SOMETHING MORE
{
if (text[i] == '\"')
{
text[i] = '\'';
}
}
}
void alarm_handler()
{
pthread_cancel(thread_timeout_buffer);
}
//GLOBAL
void why2_send_socket(char *text, char *username, int socket)
{
char *output = why2_strdup("");
size_t length_buffer = strlen(text);
char *text_copy = why2_calloc(length_buffer, sizeof(char));
struct json_object *json = json_tokener_parse("{}");
//COPY text INTO text_copy (WITHOUT LAST CHARACTER WHEN NEWLINE IS AT THE END)
if (text[length_buffer - 1] == '\n') length_buffer--;
strncpy(text_copy, text, length_buffer);
//UNFUCK QUOTES FROM text_copy
remove_json_syntax_characters(text_copy);
//ADD OBJECTS
json_object_object_add(json, "message", json_object_new_string(text_copy));
json_object_object_add(json, "username", json_object_new_string(username));
//GENERATE JSON STRING
json_object_object_foreach(json, key, value)
{
append(&output, key, (char*) json_object_get_string(value));
}
add_brackets(&output);
why2_deallocate(text_copy);
json_object_put(json);
//printf("NEGR\n");
unsigned short text_length = (unsigned short) strlen(output) + 2;
char *final = why2_calloc(text_length, sizeof(char));
//SPLIT LENGTH INTO TWO CHARS
final[0] = (unsigned) text_length & 0xff;
final[1] = (unsigned) text_length >> 8;
for (int i = 2; i < text_length; i++) //APPEND
{
final[i] = output[i - 2];
}
//SEND
send(socket, final, text_length, 0);
//DEALLOCATION
why2_deallocate(final);
why2_deallocate(output);
}
void *why2_communicate_thread(void *arg)
{
int connection = *(int*) arg;
printf("User connected.\t%d\n", connection);
push_to_list(connection, pthread_self()); //ADD TO LIST
char *received = NULL;
char *raw = NULL;
void *raw_ptr = NULL;
char *decoded_buffer;
pthread_t thread_buffer;
why2_bool exiting = 0;
while (!exiting) //KEEP COMMUNICATION ALIVE FOR 5 MINUTES [RESET TIMER AT MESSAGE SENT]
{
//READ
pthread_create(&thread_timeout_buffer, NULL, read_socket_raw_thread, &connection);
//SET TIMEOUT (DEFAULT IS 5 MINUTES)
signal(SIGALRM, alarm_handler);
alarm(WHY2_COMMUNICATION_TIME);
pthread_join(thread_timeout_buffer, &raw_ptr);
if (raw_ptr == WHY2_INVALID_POINTER || raw_ptr == NULL) break; //QUIT COMMUNICATION IF INVALID PACKET WAS RECEIVED
raw = (char*) raw_ptr;
//REMOVE CONTROL CHARACTERS FROM raw
for (size_t i = 0; i < strlen(raw); i++)
{
if (raw[i] == '\\') raw[i] = '/';
}
received = read_socket_from_raw(raw);
if (received == NULL) break; //FAILED; EXIT THREAD
decoded_buffer = get_string_from_json_string(raw, "message"); //DECODE
if (decoded_buffer[0] == '!') //COMMANDS
{
if (strcmp(decoded_buffer, "!exit") == 0) exiting = 1; //USER REQUESTED EXIT
goto deallocation; //IGNORE MESSAGES BEGINNING WITH '!'
}
printf("Received:\n%s\n\n", received);
pthread_create(&thread_buffer, NULL, send_to_all, raw);
pthread_join(thread_buffer, NULL);
deallocation:
why2_deallocate(received);
why2_deallocate(raw);
why2_deallocate(raw_ptr);
why2_deallocate(decoded_buffer);
//RESET VARIABLES
raw_ptr = NULL;
}
printf("User exited.\t%d\n", connection);
//DEALLOCATION
why2_deallocate(received);
close(connection);
remove_node(get_node(connection));
return NULL; //TODO: Fix client segfault on timeout
}
char *why2_read_socket(int socket)
{
char *raw_socket = read_socket_raw(socket);
char *final_message;
struct json_object *json_obj = json_tokener_parse(raw_socket);
//GET STRINGS
char *message = get_string_from_json(json_obj, "message"); //TODO: Check deallocation problems
char *username = get_string_from_json(json_obj, "username");
//ALLOCATE final_message
final_message = why2_calloc(strlen(message) + strlen(username) + 3, sizeof(char));
//BUILD final_message
sprintf(final_message, "%s: %s", username, message);
//DEALLOCATION
why2_deallocate(raw_socket);
json_object_put(json_obj);
return final_message;
}
void *why2_accept_thread(void *socket)
{
int accepted;
pthread_t thread;
//LOOP ACCEPT
for (;;)
{
accepted = accept(*((int*) socket), (WHY2_SA *) NULL, NULL); //ACCEPT NEW SOCKET //TODO: CLOSE (not only this one)
if (accepted == -1) continue;
pthread_create(&thread, NULL, why2_communicate_thread, &accepted);
}
}
void why2_clean_threads(void)
{
if (head == NULL) return; //EMPTY LIST
node_t *node_buffer = head;
node_t *node_buffer_2;
while (node_buffer -> next != NULL) //GO TROUGH LIST
{
node_buffer_2 = node_buffer;
node_buffer = node_buffer -> next;
close(node_buffer_2 -> connection);
pthread_cancel(node_buffer_2 -> thread);
remove_node(node_buffer_2); //REMOVE
}
}
void *why2_listen_server(void *socket)
{
char *read = NULL;
printf(">>> ");
fflush(stdout);
for (;;)
{
read = why2_read_socket(*((int*) socket));
printf(WHY2_CLEAR_AND_GO_UP);
printf("%s\n\n>>> ", read);
fflush(stdout);
why2_deallocate(read);
}
}