WHY2/src/core/lib/utils/memory.c
ENGO150 115a4c20de
fixed some shitty bugs in remove_node
yay now like 4561456456 bugs remain
2023-02-01 15:53:58 +01:00

136 lines
2.6 KiB
C

/*
bro this whole file is fucked up af...
...or maybe I am...
*/
#include <why2/memory.h>
#include <stdlib.h>
#include <string.h>
//LOCAL
typedef struct node
{
void *pointer;
struct node *next;
struct node *last;
} node_t; //DOUBLY LINKED LIST
node_t *head = NULL;
void push_to_list(void *pointer)
{
//CREATE NODE
node_t *new_node = malloc(sizeof(node_t));
node_t *node_buffer = head;
//ADD STUFF TO new_node
new_node -> pointer = pointer;
new_node -> next = NULL;
new_node -> last = NULL;
if (head == NULL) //FIRST NODE
{
head = new_node;
} else //ADD AT THE END
{
while (node_buffer -> next != NULL) node_buffer = node_buffer -> next; //GO TO THE LAST NODE
//LINK AT THE END
node_buffer -> next = new_node;
new_node -> last = node_buffer;
}
}
void remove_node(node_t *node) //valgrind says this causes memory leaks ('still reachable'), but there is no chance like wtf
{
//REMOVE NODE
node_t *node_buffer = head;
while (node_buffer -> next != NULL) //GO TROUGH THE LIST
{
if (node_buffer == node) break; //FOUND
node_buffer = node_buffer -> next;
}
if (node -> last != NULL)
{
node -> last -> next = node -> next;
} else
{
head = node -> next;
}
if (node -> next != NULL)
{
node -> next -> last = node -> last;
} else
{
node -> last -> next = NULL; //idk there could be some bugz
}
if (head -> next == NULL) //LIST IS EMPTY NOW => DEALLOCATE
{
free(head);
head = NULL;
}
//DEALLOCATION
free(node);
}
//GLOBAL
void *why2_malloc(unsigned long size)
{
void *allocated = malloc(size);
push_to_list(allocated);
return allocated;
}
void *why2_calloc(unsigned long element, unsigned long size)
{
void *allocated = calloc(element, size);
push_to_list(allocated);
return allocated;
}
void *why2_realloc(void *pointer, unsigned long size)
{
void *allocated = realloc(pointer, size);
push_to_list(allocated);
return allocated;
}
char *why2_strdup(char *string)
{
char *allocated = strdup(string);
push_to_list(allocated);
return allocated;
}
void why2_free(void *pointer)
{
//VARIABLES
node_t *node_buffer = head;
//FIND pointer IN LINKED LIST
while (node_buffer -> next != NULL)
{
if (node_buffer -> pointer == pointer) break; //FOUND
node_buffer = node_buffer -> next;
}
if (pointer == node_buffer -> pointer) remove_node(node_buffer); //REMOVE FROM LIST IF FOUND
free(pointer);
}