501 lines
13 KiB
C
501 lines
13 KiB
C
/*
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This is part of WHY2
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Copyright (C) 2022 Václav Šmejkal
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <why2/chat/misc.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <json-c/json.h>
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#include <why2/chat/flags.h>
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#include <why2/llist.h>
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#include <why2/memory.h>
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#include <why2/misc.h>
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//LINKED LIST STUFF (BIT CHANGED memory.c'S VERSION) //TODO: Move llist in some single separate file
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typedef struct node
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{
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int connection;
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pthread_t thread;
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struct node *next;
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} node_t; //SINGLE LINKED LIST
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typedef struct waiting_node
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{
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pthread_t thread;
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struct waiting_node *next;
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} waiting_node_t; //SINGLE LINKED LIST
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node_t *head = NULL;
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why2_list_t waiting_list = WHY2_LIST_EMPTY;
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void push_to_list(int connection, pthread_t thread)
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{
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//CREATE NODE
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node_t *new_node = malloc(sizeof(node_t));
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node_t *buffer = head;
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new_node -> connection = connection;
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new_node -> thread = thread;
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new_node -> next = NULL;
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if (head == NULL) //INIT LIST
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{
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head = new_node;
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} else
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{
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while (buffer -> next != NULL) buffer = buffer -> next; //GET TO THE END OF LIST
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buffer -> next = new_node; //LINK
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}
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}
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void remove_node(node_t *node)
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{
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if (node == NULL) return; //NULL NODE
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node_t *buffer_1 = head;
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node_t *buffer_2;
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while (buffer_1 -> next != NULL) //GO TROUGH EVERY ELEMENT IN LIST
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{
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if (buffer_1 == node) break; //FOUND (IF THE WHILE GOES TROUGH THE WHOLE LIST WITHOUT THE break, I ASSUME THE LAST NODE IS THE CORRECT ONE)
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buffer_1 = buffer_1 -> next;
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}
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if (node != buffer_1) return; //node WASN'T FOUND
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if (buffer_1 == head) //node WAS THE FIRST NODE IN THE LIST
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{
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//UNLINK
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head = buffer_1 -> next;
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} else //wdyt
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{
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//GET THE NODE BEFORE node
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buffer_2 = head;
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while (buffer_2 -> next != buffer_1) buffer_2 = buffer_2 -> next;
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//UNLINK
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buffer_2 -> next = buffer_1 -> next;
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}
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//DEALLOCATION
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free(node);
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}
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node_t *get_node(int connection)
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{
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if (head == NULL) return NULL; //EMPTY LIST
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node_t *buffer = head;
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while (buffer -> next != NULL)
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{
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if (buffer -> connection == connection) return buffer;
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buffer = buffer -> next;
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}
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if (connection != buffer -> connection) buffer = NULL; //PREVENT FROM RETURNING INVALID NODE
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return buffer;
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}
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char *get_string_from_json(struct json_object *json, char *string)
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{
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struct json_object *object;
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json_object_object_get_ex(json, string, &object);
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return (char*) json_object_get_string(object);
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}
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char *get_string_from_json_string(char *json, char *string)
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{
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struct json_object *json_obj = json_tokener_parse(json);
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char *returning = get_string_from_json(json_obj, string);
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//DEALLOCATION
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json_object_put(json_obj);
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//GET STRINGS
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return returning;
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}
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void *send_to_all(void *json)
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{
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if (head == NULL) return NULL;
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node_t *node_buffer = head;
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//PARSE
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struct json_object *json_obj = json_tokener_parse((char*) json);
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if (json_obj == NULL) return NULL; //EXIT IF INVALID SYNTAX WAS SENT
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do //SEND TO ALL CONNECTIONS
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{
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why2_send_socket(get_string_from_json(json_obj, "message"), get_string_from_json(json_obj, "username"), node_buffer -> connection); //SEND TO CLIENT
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node_buffer = node_buffer -> next;
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} while (node_buffer -> next != NULL);
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//DEALLOCATION
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json_object_put(json_obj);
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return NULL;
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}
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void append(char **destination, char *key, char *value)
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{
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char *output = why2_calloc(strlen(*destination) + strlen(key) + strlen(value) + 7, sizeof(char));
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sprintf(output, "%s%s\"%s\":\"%s\"", *destination, strcmp(*destination, "") == 0 ? "" : ",", key, value);
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why2_deallocate(*destination);
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*destination = output;
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}
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void add_brackets(char **json)
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{
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char *output = why2_calloc(strlen(*json) + 3, sizeof(char));
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sprintf(output, "{%s}", *json);
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why2_deallocate(*json);
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*json = output;
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}
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char *read_socket_raw(int socket)
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{
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if (socket == -1)
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{
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fprintf(stderr, "Reading socket failed.\n");
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return NULL;
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}
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unsigned short content_size = 0;
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char *content_buffer = why2_calloc(3, sizeof(char));
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//GET LENGTH
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if (recv(socket, content_buffer, 2, 0) != 2)
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{
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fprintf(stderr, "Getting message length failed!\n");
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return NULL;
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}
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content_size = (unsigned short) (((unsigned) content_buffer[1] << 8) | content_buffer[0]);
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why2_deallocate(content_buffer);
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//ALLOCATE
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content_buffer = why2_calloc(content_size + 1, sizeof(char));
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//READ JSON MESSAGE
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if (recv(socket, content_buffer, content_size, 0) != content_size - 2) fprintf(stderr, "Socket probably read wrongly!\n");
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content_buffer[content_size - 2] = '\0'; //TODO: Possible problems
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return content_buffer;
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}
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void *read_socket_raw_thread(void *socket)
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{
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return read_socket_raw(*(int*) socket);
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}
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char *read_socket_from_raw(char *raw)
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{
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char *final_message;
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struct json_object *json_obj = json_tokener_parse(raw);
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if (json_obj == NULL) return "ERR"; //RETURN IF INVALID SYNTAX WAS SENT BY SOME FUCKING SCRIPT KIDDIE
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//GET STRINGS
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char *message = get_string_from_json(json_obj, "message"); //TODO: Check deallocation problems
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char *username = get_string_from_json(json_obj, "username");
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//ALLOCATE final_message
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final_message = why2_calloc(strlen(message) + strlen(username) + 3, sizeof(char));
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//BUILD final_message
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sprintf(final_message, "%s: %s", username, message);
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//DEALLOCATION
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json_object_put(json_obj);
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return final_message;
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}
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void remove_json_syntax_characters(char *text)
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{
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for (size_t i = 0; i < strlen(text); i++) //TODO: DO SOMETHING MORE
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{
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if (text[i] == '\"')
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{
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text[i] = '\'';
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}
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}
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}
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void *stop_oldest_thread(void *id)
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{
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sleep(WHY2_COMMUNICATION_TIME); //yk wait
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if (waiting_list.head == NULL) return NULL;
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if (**(pthread_t**) waiting_list.head -> value == *(pthread_t*) id) //THREAD IS STILL ALIVE, I HOPE
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{
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//KILL THE THREAD
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pthread_cancel(*(pthread_t*) id);
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why2_list_remove(&waiting_list, why2_list_find(&waiting_list, id));
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}
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return NULL;
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}
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why2_node_t *find_request(void *thread) //COPIED FROM why2_list_find; using double pointers
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{
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why2_node_t *head = waiting_list.head;
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if (head == NULL) return NULL; //EMPTY LIST
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why2_node_t *buffer = head;
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while (buffer -> next != NULL)
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{
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if (*(void**) buffer -> value == thread) return buffer;
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buffer = buffer -> next;
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}
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if (thread != *(void**) buffer -> value) buffer = NULL; //PREVENT FROM RETURNING INVALID NODE
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return buffer;
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}
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//GLOBAL
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void why2_send_socket(char *text, char *username, int socket)
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{
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char *output = why2_strdup("");
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size_t length_buffer = strlen(text);
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char *text_copy = why2_calloc(length_buffer, sizeof(char));
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struct json_object *json = json_tokener_parse("{}");
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//COPY text INTO text_copy (WITHOUT LAST CHARACTER WHEN NEWLINE IS AT THE END)
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if (text[length_buffer - 1] == '\n') length_buffer--;
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strncpy(text_copy, text, length_buffer);
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//UNFUCK QUOTES FROM text_copy
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remove_json_syntax_characters(text_copy);
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//ADD OBJECTS
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json_object_object_add(json, "message", json_object_new_string(text_copy));
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json_object_object_add(json, "username", json_object_new_string(username));
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//GENERATE JSON STRING
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json_object_object_foreach(json, key, value)
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{
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append(&output, key, (char*) json_object_get_string(value));
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}
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add_brackets(&output);
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why2_deallocate(text_copy);
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json_object_put(json);
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unsigned short text_length = (unsigned short) strlen(output) + 2;
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char *final = why2_calloc(text_length, sizeof(char));
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//SPLIT LENGTH INTO TWO CHARS
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final[0] = (unsigned) text_length & 0xff;
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final[1] = (unsigned) text_length >> 8;
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for (int i = 2; i < text_length; i++) //APPEND
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{
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final[i] = output[i - 2];
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}
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//SEND
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send(socket, final, text_length, 0);
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//DEALLOCATION
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why2_deallocate(final);
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why2_deallocate(output);
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}
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void *why2_communicate_thread(void *arg)
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{
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int connection = *(int*) arg;
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printf("User connected.\t%d\n", connection);
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push_to_list(connection, pthread_self()); //ADD TO LIST
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void *buffer;
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char *received = NULL;
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char *raw = NULL;
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void *raw_ptr = NULL;
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char *decoded_buffer;
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pthread_t thread_buffer;
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pthread_t thread_deletion_buffer;
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why2_bool exiting = 0;
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while (!exiting) //KEEP COMMUNICATION ALIVE FOR 5 MINUTES [RESET TIMER AT MESSAGE SENT]
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{
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buffer = &thread_buffer;
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//READ
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pthread_create(&thread_buffer, NULL, read_socket_raw_thread, &connection);
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why2_list_push(&waiting_list, &buffer, sizeof(thread_buffer));
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//RUN DELETION THREAD
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pthread_create(&thread_deletion_buffer, NULL, stop_oldest_thread, &thread_buffer);
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//WAIT FOR MESSAGE
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pthread_join(thread_buffer, &raw_ptr);
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why2_list_remove(&waiting_list, find_request(&thread_buffer));
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pthread_cancel(thread_deletion_buffer);
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if (raw_ptr == WHY2_INVALID_POINTER || raw_ptr == NULL) break; //QUIT COMMUNICATION IF INVALID PACKET WAS RECEIVED
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raw = (char*) raw_ptr;
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//REMOVE CONTROL CHARACTERS FROM raw
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for (size_t i = 0; i < strlen(raw); i++)
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{
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if (raw[i] == '\\') raw[i] = '/';
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}
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received = read_socket_from_raw(raw);
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if (received == NULL) break; //FAILED; EXIT THREAD
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decoded_buffer = get_string_from_json_string(raw, "message"); //DECODE
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if (decoded_buffer[0] == '!') //COMMANDS
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{
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if (strcmp(decoded_buffer, "!exit") == 0) exiting = 1; //USER REQUESTED EXIT
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goto deallocation; //IGNORE MESSAGES BEGINNING WITH '!'
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}
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printf("Received:\n%s\n\n", received);
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pthread_create(&thread_buffer, NULL, send_to_all, raw);
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pthread_join(thread_buffer, NULL);
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deallocation:
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why2_deallocate(received);
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why2_deallocate(raw);
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why2_deallocate(raw_ptr);
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why2_deallocate(decoded_buffer);
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//RESET VARIABLES
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raw_ptr = NULL;
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}
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printf("User exited.\t%d\n", connection);
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//DEALLOCATION
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why2_deallocate(received);
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close(connection);
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remove_node(get_node(connection));
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return NULL; //TODO: Fix client segfault on timeout
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}
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char *why2_read_socket(int socket)
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{
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char *raw_socket = read_socket_raw(socket);
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char *final_message;
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struct json_object *json_obj = json_tokener_parse(raw_socket);
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//GET STRINGS
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char *message = get_string_from_json(json_obj, "message"); //TODO: Check deallocation problems
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char *username = get_string_from_json(json_obj, "username");
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//ALLOCATE final_message
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final_message = why2_calloc(strlen(message) + strlen(username) + 3, sizeof(char));
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//BUILD final_message
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sprintf(final_message, "%s: %s", username, message);
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//DEALLOCATION
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why2_deallocate(raw_socket);
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json_object_put(json_obj);
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return final_message;
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}
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void *why2_accept_thread(void *socket)
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{
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int accepted;
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pthread_t thread;
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//LOOP ACCEPT
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for (;;)
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{
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accepted = accept(*((int*) socket), (WHY2_SA *) NULL, NULL); //ACCEPT NEW SOCKET
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if (accepted == -1) continue;
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pthread_create(&thread, NULL, why2_communicate_thread, &accepted);
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}
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}
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void why2_clean_threads(void)
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{
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if (head == NULL) return; //EMPTY LIST
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node_t *node_buffer = head;
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node_t *node_buffer_2;
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while (node_buffer -> next != NULL) //GO TROUGH LIST
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{
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node_buffer_2 = node_buffer;
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node_buffer = node_buffer -> next;
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close(node_buffer_2 -> connection);
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pthread_cancel(node_buffer_2 -> thread);
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remove_node(node_buffer_2); //REMOVE
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}
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}
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void *why2_listen_server(void *socket)
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{
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char *read = NULL;
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printf(">>> ");
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fflush(stdout);
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for (;;)
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{
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read = why2_read_socket(*((int*) socket));
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printf(WHY2_CLEAR_AND_GO_UP);
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printf("%s\n\n>>> ", read);
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fflush(stdout);
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why2_deallocate(read);
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}
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} |